
Up 17-6, the Colts took the ball from their own 20 and would ultimately kick a 45-yard field goal. Below we can see the development of the drive using our Markov model.
The Colts started the drive with about a 25% of scoring, but after one 15-yard completion for a first down, they were backed into a 4th-and-5 from their own 55-yard line. At that point, drives end in a punt 94.3% of the time and only end in field goals 0.8% of the time. This makes sense intuitively as if a team is not punting, they are likely in a situation where they are down by a lot of points, in which case a field goal does not do much to help their cause (side note: you would be surprised how many teams kick a field goal down 21 in the third quarter *cough* Kansas City *cough*).
One 15-yard roughing-the-kicker penalty on Andrew Sendejo and the Colts have new life. Sendejo's blunder increased the Colts' chances of winning by 8%. Three plays later (play 9), the Colts had already backed themselves into another hole. Facing 3rd-and-16, Luck scrambles around the edge and is pushed out of bounds by Jared Allen, who is called for a 15-yard personal foul -- extending the drive yet again (and increasing the Colts chances of winning by 7%). On 3rd-and-16 from the opponent's 46, drives end in a punt 60% of the time and a field goal 13% of the time -- usually on a short completion setting up a manageable field goal. But the second penalty of the drive allowed the Colts to work their way down to the Minnesota 27 before Adam Vinatieri banged home the 45-yarder. Three points was the final margin as the Colts won 23-20.
The 16-play drive lasted just shy of 8-minutes, consuming the majority of the third quarter and keeping the Vikings offense on the sideline.
Keith Goldner is the creator of Drive-By Football, and Chief Analyst at numberFire.com - The leading fantasy sports analytics platform. Follow him on twitter @drivebyfootball or check out numberFire on Facebook.
Bill Parcels had something like this with how often, by percent, defensive penalties ended in points for the other team. I remember seeing it on tv once, PI's were huge about 71% ended TDs or soemthing like that.
ReplyDeleteIs it possible to show the -WP for penalties for each team? It seems to me to be a much more useful metric than the total number yards and quantity of penalties. 1 penalty can cause a team to lose the game if defense comes up with a stop on a Fourth and goal, but causes a penalty that gives the other team 4 more plays.
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